#pragma once

#define ROW 9
#define COL 9

#define ROWS ROW+2
#define COLS COL+2

#define Easy_TNT 10

#include <stdio.h>
#include <stdlib.h>
#include <time.h>

//初始化棋盘函数声明
void Initialize(char arr[ROWS][COLS], int rows, int cols, char c);

//打印棋盘函数声明
void Print(char arr[ROWS][COLS], int row, int col);

//埋雷函数声明
void SetTNT(char mine[ROWS][COLS], int row, int col);

//排查雷函数声明
InvestigateTNT(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);

